Trick Or Treat (Unity version)
Github: King9999/TrickOrTreat_Unity: Updated version of my old Flash game (github.com)
Flash version (not playable): Trick or Treat by Mike Murray (itch.io)
CONTROLS:
Player 1: WASD to move, C to use trick/select costume
Player 2: directional keys to move, right Shift to use trick/select costume
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Here's another one of my old Flash games, updated with Unity. The goal is to collect more candy than your opponent by approaching houses. You can attack your opponent with a "trick" that will make them drop candy that you can pick up.
Compared to previous games, this one is only slightly updated. I attempted to get AI working so I could at least have 4 players, but as of this writing it's not working out like I hoped (I would say that programming AI is currently my weakness). Another issue I ran into was trying to get multiple gamepads to work on a single machine. Currently, only player 1 can use a gamepad (NOTE: Up and down on the left stick doesn't work correctly due to an issue in Unity 2020).
Other than those 2 issues and some improvements to the UI and gameplay, the game is identical to the Flash version.
Status | Prototype |
Platforms | HTML5 |
Author | Mike Murray |
Genre | Action |
Made with | Unity |
Development log
- Trick Or Treat (Unity) prototype is outNov 01, 2021
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